tag:blogger.com,1999:blog-3823910621157289707.post5881080079748023377..comments2023-11-14T16:49:37.868+08:00Comments on Anomalous Underdog: OpenInFileBrowser CodeTesthttp://www.blogger.com/profile/00127534560126353705noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3823910621157289707.post-14720465445970459882013-05-26T11:33:45.445+08:002013-05-26T11:33:45.445+08:00Hi Ferdinand!
Sorry to post here, could not find ...Hi Ferdinand!<br /><br />Sorry to post here, could not find your e-mail. It is that your Silhouette shader in Unity is having some problems with PSD textures, spreading outlines all over it. When I save the same texture under PNG, everything is great. This does not happen with every PSD, since when I used a very simple all-white PSD, it worked. Only on more complex PSDs. If you want the files to see for yourself, please write to me at oozeslime@gmail.com<br /><br />Thanks for the shader!<br />RobsonOozeslimehttps://www.blogger.com/profile/02221497817042348335noreply@blogger.com