The Doc is your post-apocalyptic healing unit. He can heal a large amount of health to one organic ally unit. The problem is he has no combat training so he can't attack.
Still to come: The Doc's support ability, Steroids, which enhances an organic ally unit's attack damage but damages that unit itself as a side-effect.
As usual, the work-in-progress, playable demo is available at http://anomalousunderdog.herobo.com/Unity/DZZPrototype.html
What's funny is I'm still using the placeholder 3d model, so when the Doc heals, he uses his shoot animation, "shooting" the target unit to health.
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Team Fortress 2's Medic class "shoots" at his teammates with his medigun to heal them. So it's not a crazy concept in the gaming universe. :p
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