Game Jam Games

I'm quite a fan of game jams and participate in them when I have the time or (lack of) sanity to do so.

Here's a list of all the Game Jam games I have made.

Unity Game Jam Manila
October 11 - 13, 2012 (48 hours)
Theme: "Primitive Life"
A puzzle platformer where you switch back and forth between side view and top view to solve puzzles.

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Project Amrak
Global Game Jam 2013 / Manila Game Jam 2013
January 25 - 27, 2013 (48 hours)
Theme: a heartbeat sound
A puzzle adventure game about emitting heartbeats to bring things back to life.

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Super Strike Flying Fish Liberation 2 Turbo HD Remix
Fishing Game Jam
May 20 - 27, 2013 (7 days)
Theme: Create a fishing game in 7 days

An extreeeeme endless runner game where a flying fish will stop at nothing to get back to the ocean. Nothing. Not even fishing boats, dolphins, bears, pelicans, navy blockades, or alien invasions.

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Hard Mode
22 Jams 01: GET UP AND JAM
May 25 - 26, 2013 (48 hours)
Theme: player has to stand while playing your game

Strat Souls
Mini-Ludum Dare 44 (#7dRTS)
July 22 - 28, 2013 (7 days)

Theme: Create a real-time strategy game in 7 days

A simple multiplayer skirmish RTS where you choose from different unit types to compose your army, and the other players do the same. Then you all duke it out in simple deathmatch-style combat.

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Dev Journal:

Unofficial Game Jams
We also host in our own little company a sort-of mini-game jam. We normally have no required theme for our jams.

Mecha Fields
Free Friday 1
August 3, 2012 (10 hours)
A clone of Navyfield, except it's giant mechs! Working multiplayer!

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Mecha Fields Crab Hunt Test
Free Friday 2
September 7, 2012 (6 hours)

A test for one planned co-op mission for Mecha Fields: fighting against the giant crab mech.

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Serin's Creed/Battle Maiden
Free Friday 3
November 23 - 24, 2012 (48 hours)

A clone of Assassin's Creed/Batman Arkham Asylum style of combat on the mobile.

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Blog Article:

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