I still have no Internet connection in my home computer, so updates will be slow. Weekly, probably.
The gunner model is the first task. I'm working on the textures right now. I figure buying a Wacom tablet would speed up the process (after learning how to use it), but I just don't want to spend right now.
- fix wrist bone
- model/texture weapons
- idle and move animation
- off to coding
I just found out that Blender actually does allow textured meshes to recieve lighting, and the feature was there, ever since the ancient 2.2x versions. The only problem is that the lamps should be in the same layer as the mesh object in question. Nevertheless, this thing should have been on by default.
In other news, King Leonidas of the Spartans announces his next preferred place of dining.