Tuesday, February 26, 2008

More Quong DS Development

I've made a small demo for the hex keyboard, the problem is I haven't gotten around to how to render the keyboard graphics yet. Should I use a large bitmap? That wouldn't make it reconfigurable. Should I use the hardware-accelerated sprites display? If only there were more up-to-date documentations and tutorials for libnds.

If anyone wants the .nds file, post a comment and I'll host it somewhere.

1 comment:

  1. I would be interested in a hexInput editor for the DS
    ... are you still working on it or is it a dead project now?

    -Line Noise

    OH f*ing hell!
    now to send you this message i have to sigh up, log in and god know what other hoops i will have to jump through...
    no wonder so often these comment fields are empty.


Made me post. 0/10.