
http://anomalousunderdog.herobo.com/Unity/DZZPrototype.html
New in this update is the Rifleman's unique skill, the Bullet Barrage, a ranged attack that, while powerful, leaves the Rifleman unable to attack for 1 turn afterward because he needs to reload his expended ammo.
Under the hood, a lot of refactoring was done, a few bug fixes, and now the game loads unit information from XML files. The Rifleman's XML file is found here. It should be noted that the values used are simply test values.
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Made me post. 0/10.